The changing context of consumption Emerging consumer trends in a re-saturated attention economy
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The 20,000 Foot View: Rampant attention competition has driven changes in entertainment consumption itself, exacerbated by the last year’s attention boom. Quality of attention and quantity of attention are increasingly differentiated, making adjacent behaviours more valuable than ever to track sentiment and consumer expression. Niche is increasingly mainstream – and that means not only finding niche fans, but also finding niche contextual use cases to excel in for content strategists and marketers alike looking to maintain increased engagement moving forward. Context is key in the post-pandemic attention economy.
Key insights
- Pure acquisition do not adequately explain underlying behaviours and motivations, which will into play when ‘in real (IRL) activities resume competition for attention and wallet share
- With so content available, the specificity or of library is no longer key driver; the ease of use is becoming an equally selling point
- TV consumption largely an unplanned ‘time filler’ Streaming platforms that cater to by reducing the time it to make a viewing choice advanced discovery features therefore have advantage among younger, streaming-first consumers
- Younger consumers actively choosing to subscribe to – which has advanced discovery at higher rates than their while only subscribing to Amazon which is a more utilitarian – as primarily part of in a parent’s household of consumers usually watch TV shows on a streaming app without planning ahead, rising to of 20-24 year olds and of year olds. Meanwhile, of the cohort watches TV on a TV set without planning ahead. This means that the way in which consumers watch is not just a function of streaming versus live
- Quantity of does not equal quality of meaning greater nuance is needed measurement of engagement success and marketing efforts
- Fully-involved consumer behaviours such as gaming have lower saturation point at which also become a background activity, at a loss to quality attention of year olds play an instrument and / or sing, merely nine percentage points less than listen to streamed music for hours per week
- These digital-first have grown up in a attention economy with served content available, and are turning to they can lean into and with to express themselves and appreciation for something, as well try their own hands at the same
Companies and brands mentioned in this report: Amazon, Amazon Prime Video, Apple TV+, Disney+, Grand Theft Auto (GTA), HBO Max, MGM Studios, Netflix, Paramount+, Peacock, Pirate Bay, Queens Gambit, Roblox, Snowpiercer, Spotify, Stranger Things, Tiger King, TikTok