Profiling single-player versus multiplayer gamers A generational changing of the guard
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The 20,000 foot view: Though single player remains the preferred games genre for now, multiplayer modes are catching up, particularly among younger gamer segments. As audiences age, multiplayer modes will become increasingly important alongside single-player modes. Both segments will remain important for games companies to pay attention to in the mid to long-term. At the same time, audiences of both modes manifest differences in behaviour, including time and money spent, as well as technology ownership and social media usage – all of which are important to establish to enable games companies to effectively prioritise product roadmaps and design marketing strategies.
Key insights:
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of gamers prefer single-player over multiplayer games, compared to who prefer multiplayer games, and who have no strong preference
- The younger gamers, the more likely they to prefer multiplayer modes – year-old gamers prefer single-player modes, to just of
- Mobile gamers more single-player-centric than PC and gamers, while console gamers are most multiplayer-centric
- Gamers who multiplayer modes spend significantly more on games (average of hours week) than gamers who prefer modes (average of hours per
- Gamers who multiplayer modes are more likely spend money both on and games than gamers who prefer modes
- Gamers who multiplayer modes are more likely use social media than gamers prefer single-player modes
- Virtual reality presents a multiplayer opportunity as who prefer multiplayer modes are three times more likely to a VR headset than gamers prefer single-player modes
- Multiplayer modes continue to grow in the to mid-term due to headwinds both consumers and suppliers
- Single-player gaming not going away – rather bifurcated market providing distinct use will emerge, making both single multiplayer segments important to cater in the long-term
- Older segments be enticed towards multiplayer modes carving out a fairer competitive for them to enjoy
- Single-player games learn from multiplayer games in of risk management, and in of product development
Companies and brands mentioned in this report: Discord, Facebook, Facebook Messenger, Fortnite, FreeFire, Instagram, Nintendo, Pinterest, PlayStation, Snapchat, Roblox, Tik Tok, Twitch, Twitter, WhatsApp, Xbox, and YouTube