Lean-through consumption Communities are key
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20,000 foot view: Entertainment consumption is increasingly shaped by context, as consumers are driven by attention saturation to overlap behaviours as well as choose between them. Different forms of entertainment are better suited to different contexts, with some lending themselves to more social behaviours than others. Fandom emerges when independent consumption meets the social context of a larger group of like-minded fans. Thus, the increasingly social nature of entertainment is lending itself towards growing fandom, which is more monetizable than passive consumption.
Key insights
- As post-Covid resume, entertainment propositions are competing again for the free time available by lockdown, which was to entertainment (a increase, referred as the ‘Covid boom’)
- Prospects like which are more prone to attention, are more at risk. propositions like music and broader which are already natively background are easier to overlap with resuming activities of regularly discover new music on TikTok, behind only YouTube, at They are also more likely than average to discover new music on social media, at and slightly more likely to do so through personal recommendations, at
- For video, discover new TV shows / through personal recommendations, while are about on par with the at
- For digital the personalised and social-driven channels discovery are more important, whereas consumers are slightly more likely rely on traditional recommendations
- While music be a background activity in streaming-driven passive listening stage, and commands more focused attention, music a broader range of other fan-driven activities of consumers listen to full albums, go to gigs and concerts, and watch live streamed concerts and performances. also pay to download single tracks or albums, and buy t-shirts or other merchandise from artists that they like of Twitch weekly active users (WAUs) stream songs they have heard on TV shows or films, go to gigs and concerts, watch live streamed concerts and performances, pay to download individual tracks or albums and buy merch, like T-shirts, from bands that they like
- Fans do just like a certain artist show, they like the sense belonging and understanding in the and surrounding community. Thus, it sense that the more natively consumers are, the more likely are to engage in monetizable behaviours
Companies and brands mentioned in this report: Instagram, Minions, Netflix, Snapchat, Spotify, TikTok, Twitch, YouTube