Ad responsiveness in the era of content saturation
Get full access to this report and assets
Already a MIDiA client? Login here to view this report.
If you are interested this report, or related reports such as Content Connectors How the Coming Digital Content Revolution Will Change Everything, Virtual Reality The Content Conundrum and UK Ad Trends 2017 Digital Goes Mainstream As TV Declines get in touch today to enquire about a report bundle.
20,000 foot view: The digital entertainment space is more saturated than ever, with content spread and duplicated across dozens of platforms, from social to streaming. Advertising and marketing teams face incredible competition and a tough economic environment in which to elicit spend from users. The prevailing advertising strategy in this oversaturated landscape has been “more is more”, but this can backfire. This report explores how consumers across age groups, income brackets, and entertainment cohorts respond to ads, but just as importantly how they feel about them – finding that, when misplaced or overwhelmed, ads can have the opposite effect and spark negative sentiment towards the backing brand.
Key insights
- Advertisers face same attention saturation challenges as rest of entertainment, but worse ads are served, not selected, a hyper-personalised digital environment of consumers say that seeing repeated ads for a product makes them less likely to buy it, and say that too many ads for a product make them dislike the brand behind it. The overlaps here are significant, but not exclusive, with of the ad-averse group being likely to dislike the brand and the other way around
- Higher earning are more likely to buy they see advertised often and are more engaged with brands — but they are also likely to be disinterested in that are advertised too often develop negative brand sentiment
- The takeaway about self-awareness: high-spending audiences may more based on the advertising, they also may be more to feel taken advantage of
- Audiences of entertainment services are used to as a normal part of experience and thus, while being more susceptible to ads, are as sensitive as audiences who their money discerningly on entertainment, positively and negatively
- High volume like binge viewers, are fairly towards ads overall as they often multi-tasking their entertainment — when ads do catch their it can be interruptive of experience
- Younger audiences hyper-personalisation, creator authenticity, and lean-through with their entertainment, thus advertising must adapt accordingly are most susceptible to advertising, with saying repeated ads make them more likely to buy something and only saying too many ads make them dislike the brand behind them prefer engagement: engage with brands on social media, where they feel like they can be part of the conversation
- 20-24-year-olds are creator / sponsorship focused, having up with a creator-first, digital, environment where many creators make living from tips and sponsorships
- The youngest have the least trust in marketing or ad related – the point where sponsorships are likely to deteriorate their trust creators
Companies and brands mentioned in this report: Amazon Prime Video, Apple TV+, Bandcamp, iTunes Store, Letterbox, TikTok, Twitter