Reports: Gaming
Browse all of our reports, featuring our analysts' expert insights and analysis of audience segmentation, emerging trends and technologies, value chains, market shares, predictions and more – backed by our proprietary survey data and bespoke models & forecasts. Become a subscriber to get new ones every month, or just pick one to get started.
Beyond the screen How and why gaming merch and collectibles fuel fandom
Pixels to playlists Music preferences and behaviours of gamers
MIDiA's gamer segmentation Prioritise why – not just how – players engage with games
MIDiA Research global games forecasts 2025–2031 The market is mature, so double-digit growth is a fantasy
The state of music AI The consumer opportunity lies in modification, not generation
Gamer brand fandom Assessing partnership suitability between games and entertainment brands
Games companies’ video opportunity From marketing to monetisation
State of the live streaming nation Reframing the format post-lockdown
Gamer consumer deep dive Q3 2021
Gamers & entertainment merchandise
The esports viewer dossier Q1 2021
COVID-19 and the Vulnerability of Pure Play Sports Streaming Services
Battle Royale The Monetisation Sweet Spot
US and UK Sports Fans Reaching Digital Natives